Projects - Yuk
Projects - Yuk

Paper: ResearchM. MAT1204
Blog post coming soon. Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit.

Website: Yuk's Personal Blog
My little space to share my stuff and work publicly, I hope it can help and even inspire those who come across it. The website itself is built with pure HTML, CSS and JavaScript, then uses Jekyll to generate the dynamic content and posts. Hosting is currently done using GitHub Pages.

Báo cáo: Học máy MAT3533
Báo cáo hết môn Học máy MAT3533 tại HUS - VNU của nhóm mình: Ứng dụng các phương pháp học máy trong chủ đề đánh giá sức khỏe tâm lý. Tuy sản phẩm cuối cùng có hơi khác với mong đợi đầu của mình, đây vẫn là báo cáo học thuật chi tiết đầu tiên của mình.

Program: MNIST Workshop
This Java project implements a Feedforward Neural Network (FNN) for the MNIST dataset, providing a foundational exploration of machine learning. It allows users to create, train, test, and save FNN models, emphasizing core concepts like forward/backpropagation and gradient descent without external dependencies.

Program: Gomoku Bot
This Java project implements a classic Gomoku (5-in-a-row) game with AI opponents. Players take turns placing stones on a 19x19 board, aiming to be the first to form a line of five. The key feature is a custom-built heuristic minimax framework for the bots, offering valuable hands-on experience with GOFAI (Good Old-Fashioned AI).

Program: Chess Game
This Java project is a remnant of an ambitious attempt at creating a fully-fledged Chess Game app. Though I stopped working on it back then, Its still one of my most extensive work yet and marks a pivotal point in my coding journey. The app features many functionality with a hybrid between GUI and CLI and stops at an experimental chess bot that just plays random moves.